Appearance
Vezar wears crimson robes, a spiked iron crown, and bears facial tattoo marking his claimed “divine right” to rule. His face is sharp, angular, and always calculating. His voice carries weight, echoing across his halls like judgment.
From his throne of bone and broken light, Vezar rules in fear, a warlord clutching dead relics to bind the living to his will.
Vezar wears crimson robes, a spiked iron crown, and bears facial tattoo marking his claimed “divine right” to rule. His face is sharp, angular, and always calculating. His voice carries weight, echoing across his halls like judgment.
King Vezar rules over the fractured remains of ancient Edsonian civilization from a towering citadel carved into Mount Rael. A brutal and calculating warlord, Vezar is obsessed with preserving control through fear, legacy, and ancient relics of a more advanced age. His throne room is adorned with petrified bone, blood-etched murals, and flickering remnants of long-dead technology—symbols of both reverence for the past and his manipulation of it.
The throne of King Vezar stood atop a raised dais—iron-forged and carved with obsidian serpents, its armrests shaped like open maws. Faceted dark gems gleamed along its back like coals caught in moonlight. It seemed less a seat of rule than a relic of something darker, ancient, and patient.flickering remnants of long-dead technology—symbols of both reverence for the past and his manipulation of it.
Upon learning of Vear’s arrival, Vezar sees him not as a threat, but as a potential weapon—a tool to wield or discard. His attempt to subjugate Vear and test his worth through the Trial of the Depths sets the stage for a dangerous rivalry.
Among the people of the outlands, Vezar is called The Bone King, a tyrant who claims ancient power but rules by fear. Few challenge him openly. Fewer survive his justice.